In the musical education of children, classical music has been broadly analyzed and heard. However, most part of the repertoire of different European popular songs are almost unknown by this audience, despite the impact that it has on the culture of different folks. The globalization, the migration from villages to the big cities and the loss of the context in which this music has been conceived, are factors that has made even more difficult to transmit this popular music. These factors are visible not only at a regional or national level, but in most part of the Europe.

This project aims to give a solution to this loss of our popular music (and therefore our cultural heritage) by transmitting the musical knowledge of our rural areas to the new generations. Therefore, the objective of this project is to bring closer the audience (in particular, infantile audience) and the popular music. Currently, the application of new technologies are an innovative methodology that has improved the results of education in the schools. In particular, a new way to attract children's interest is by proposing interactive games through the use of electronic devices.

Research Lines

  • Social and educational value of European cultural heritage, its contribution to job creation, economic growth and social cohesion
  • Open education and innovative practices in a digital era
  • Promoting a comprehensive approach to language teaching and learning.

Our main goals:

  1. The dissemination of the importance to preserve our popular music as part of our cultural heritagein the young generations.
  2. The improvement of the youth's knowledge about popular music in the corresponding regions.
  3. The application of new technologies to make the concept of popular music more attractive for the young students
  4. The use of novel techniques (research and innovation) to interact with children and generate popular music.
  5. The creation of a useful platform to interact with children and generate popular music.
  6. The creation of a useful database with a representative collection of popular music from the regions considered in Spain, Portugal and Italy.


  1. Analysis and evaluation of the musical repertoire.
  2. Analysis of the educational requirements
  3. Platform design
  4. Testing and validation
  5. Presentation and dissemination of the final results to schools and other stakeholders.


  • AC1: Generation of a Popular Music Database.
    • Task 1.1: Selection of Folk songs
    • Task 1.2: Analysis and digitalization of folk music.
  • AC2: Educational Perspective
    • Task 2.1: Understanding the popular music in Primary Education.
    • Task 2.2: First draft of the platform.
  • AC3: Music Platform Co-POEM
    • Task 3.1: Platform Development.
    • Task 3.2: Integration of the Database
  • AC4: Computational Creativity
    • Task 4.1: Analysis and development of AI techniques
    • Task 4.2: Integration.
  • AC5: Presentation of the platform.
    • Task 5.1: Integration of the components in a final platform
    • Task 5.2: Tests and error correction.
    • Task 5.3: Presentation of Co-POEM to schools in Spain, Portugal and Italy.
  • AC6: Dissemination
    • Task 6.1: Communication and Dissemination

Progress of Co-POEM

AC1: Generation of a Popular Music Database


AC2: Educational Perspective


AC3: Music Platform Co-POEM


AC4: Computational Creativity


AC5: Presentation of the platform


AC6: Dissemination